Conker's Bad Fur Day

Review by Eric M Hunter

 

There’s something magical that happens at the end of a console’s life cycle. Developers take years to produce a title and sometimes those games that people have poured their hearts, souls and tears into go unnoticed due to brand new hardware announcements and promises of a new way to play. Every console goes through this and the games that fall into the final releases can produce a mix bag of emotions both for the creators and the people who play them.

For the NES, Wario Woods pushed the very limits of its hardware to produce a beautiful landscape and a fun experience. The Sega Genesis, sports games reigned supreme with releases such as NHL 98, NBA Live 98 and FIFA 98: Road to World Cup to satisfy any sports nut. The Nintendo 64, on the other hand, Nintendo decided to throw caution to the wind and allow any developer to release their titles to give a final ending to the console’s life. Most of these titles included boring sequels, remakes of remakes and a bad mouthed squirrel that would seem “too mature” to be released on a Nintendo system was, in fact, released. That terrible game was Conker’s Bad Fur Day.

 

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